I spent the last two weeks on Final Fantasy XIII-2. After the forty-fifth hour, it was time to shove it in a box and return to normal life. The game, however, still lingers in my head, so why not share my thoughts on it? I had no plan to buy the game, which is why I didn’t preorder and get the free, sweet DLC costumes, but I’m happy an impulse drove me to GameStop two weeks ago, because I love this game! It’s probably my favorite game of the whole series.
It has a story that always kept me playing just one more hour until I wasted an entire day on it; sleep did not come easy as my restless mind replayed the details of the plot. Some criticize it as convoluted, but either they are too lazy to keep up with it or Doctor Who has conditioned me to convoluted stories about time travel. Either way, I never felt let down by the story as Serah and Noel, the two protagonists, traveled across the timeline to solve anachronistic paradoxes and save time (much like the Doctor himself).
The best part about Final Fantasy XIII was the characters. They all make at least a cameo, but Hope and Lightning are the only two that actually serve a real purpose in the story. Serah and Noel, however, perform fabulously as the main characters this game. Serah is no carbon copy of her sister, Lightning, but she is a brave warrior in her own way. Noel exceeded my expectations. Though he looks like many other characters from many other Square Enix series, he also proved to be his own character and not a clone of another. He’s not overly emotional, but he is as emotional as somebody who’s the last human alive should be. The character that really left me in awe though was Caius, the antagonist. In too many games, including Final Fantasy games, the villain is evil for no raisin. Not Caius though. He has a damn good reason for wanting to destroy all existence, and that’s why he’s my favorite Final Fantasy villain. Evil tyrants of evil empires who want to steal all the crystals because they’re evil just don’t do it for me anymore no matter how much nostalgia I hit. I prefer human villains, and Caius is such a villain.
What really makes this game outshine its predecessor is its non-linearity. I enjoyed Final Fantasy XIII, but after this one, that game seems so bare. Where Final Fantasy XIII felt like hallway after hallway of monsters, Final Fantasy XIII-2 offers much more exploration and has actual interaction with people in actual towns. Most of them are generic as you will notice when you see the same face and hear the same voice for the dozenth time, but that’s true of most, if not all, RPGs (Sonic Unleashed is the only exception I’ve encountered). It still pleased me to see a face attached to a mission instead of a crystal statue as was the case in the previous game. I also liked Chocolina, the time traveling merchant you encounter in your journeys. Her humorous self-interest made buying new weapons and accessories from her much more enjoyable than it was from floating orbs.
The graphics are unsurprisingly beautiful. Some faces up-close could’ve used more detail, but the characters who actually matter received proper attention, The music is an eclectic blend of traditional Final Fantasy, metal, J-Pop, and even rap, but it always fits the mood (especially when riding a rambunctious chocobo). I don’t know if it’s my favorite soundtrack, but it’s one I’ve listened to since I’ve stopped paying. The battle system is the same as it was in Final Fantasy XIII, which I felt was a fresh change in the series. It can be simplistic, but how enjoyable can selecting the same items in menus thousands of times really be? There are now moments during the cutscenes in battles where a button appears on screen and you’re supposed to press it. It’s far more satisfying with these quick-time events than it would have been just to watch a movie of Serah and Noel down a huge enemy after a decisive battle.
There’s not much I dislike about the game. For what I assumed to be a cash-in on the success of Final Fantasy XIII, this one is a well-made game that combines what I like best about the previous games without being a rehash. I’ve clocked in forty-five hours and still have a few timelines to explore and over fifty fragments to collect. I’ll probably have to invest another twenty hours into the game, and that doesn’t include the DLC side stories that Square Enix plans to release. I wish I had more time.
My Final Score: Over 9,000/Better than Chrono Trigger


