Final Fantasy XIII-2 > Chrono Trigger

I spent the last two weeks on Final Fantasy XIII-2. After the forty-fifth hour, it was time to shove it in a box and return to normal life. The game, however, still lingers in my head, so why not share my thoughts on it?
I had no plan to buy the game, which is why I didn’t preorder and get the free, sweet DLC costumes, but I’m happy an impulse drove me to GameStop two weeks ago, because I love this game! It’s probably my favorite game of the whole series.

It has a story that always kept me playing just one more hour until I wasted an entire day on it; sleep did not come easy as my restless mind replayed the details of the plot. Some criticize it as convoluted, but either they are too lazy to keep up with it or Doctor Who has conditioned me to convoluted stories about time travel. Either way, I never felt let down by the story as Serah and Noel, the two protagonists, traveled across the timeline to solve anachronistic paradoxes and save time (much like the Doctor himself).

The best part about Final Fantasy XIII was the characters. They all make at least a cameo, but Hope and Lightning are the only two that actually serve a real purpose in the story. Serah and Noel, however, perform fabulously as the main characters this game. Serah is no carbon copy of her sister, Lightning, but she is a brave warrior in her own way. Noel exceeded my expectations. Though he looks like many other characters from many other Square Enix series, he also proved to be his own character and not a clone of another. He’s not overly emotional, but he is as emotional as somebody who’s the last human alive should be. The character that really left me in awe though was Caius, the antagonist. In too many games, including Final Fantasy games, the villain is evil for no raisin. Not Caius though. He has a damn good reason for wanting to destroy all existence, and that’s why he’s my favorite Final Fantasy villain. Evil tyrants of evil empires who want to steal all the crystals because they’re evil just don’t do it for me anymore no matter how much nostalgia I hit. I prefer human villains, and Caius is such a villain.

What really makes this game outshine its predecessor is its non-linearity. I enjoyed Final Fantasy XIII, but after this one, that game seems so bare. Where Final Fantasy XIII felt like hallway after hallway of monsters, Final Fantasy XIII-2 offers much more exploration and has actual interaction with people in actual towns. Most of them are generic as you will notice when you see the same face and hear the same voice for the dozenth time, but that’s true of most, if not all, RPGs (Sonic Unleashed is the only exception I’ve encountered). It still pleased me to see a face attached to a mission instead of a crystal statue as was the case in the previous game. I also liked Chocolina, the time traveling merchant you encounter in your journeys. Her humorous self-interest made buying new weapons and accessories from her much more enjoyable than it was from floating orbs.

The graphics are unsurprisingly beautiful. Some faces up-close could’ve used more detail, but the characters who actually matter received proper attention, The music is an eclectic blend of traditional Final Fantasy, metal, J-Pop, and even rap, but it always fits the mood (especially when riding a rambunctious chocobo). I don’t know if it’s my favorite soundtrack, but it’s one I’ve listened to since I’ve stopped paying. The battle system is the same as it was in Final Fantasy XIII, which I felt was a fresh change in the series. It can be simplistic, but how enjoyable can selecting the same items in menus thousands of times really be? There are now moments during the cutscenes in battles where a button appears on screen and you’re supposed to press it. It’s far more satisfying with these quick-time events than it would have been just to watch a movie of Serah and Noel down a huge enemy after a decisive battle.

There’s not much I dislike about the game. For what I assumed to be a cash-in on the success of Final Fantasy XIII, this one is a well-made game that combines what I like best about the previous games without being a rehash. I’ve clocked in forty-five hours and still have a few timelines to explore and over fifty fragments to collect. I’ll probably have to invest another twenty hours into the game, and that doesn’t include the DLC side stories that Square Enix plans to release. I wish I had more time.

My Final Score: Over 9,000/Better than Chrono Trigger

Thoughts on Stardust by Neil Gaiman

I expected to like this book more than I actually did. I heard many good things by Neil Gaiman, enjoyed his cameo on The Simpsons, and was told this was a great book. That just proves to me never to listen to anything people say on the Internet. It wasn’t a great book. I’m not sure if it was a good book. It was average, at best and worst.

Gaiman’s world of Faerie was full of imaginative creatures and locales, but most of them are skimmed across in a paragraph. Too much of the book is a summary of Tristran’s journey through Faerie, and it’s not just the non-essential bits of Tristran’s travels, but even his budding love affair is summarized. The only reason we get for the two falling in love is that they spend a lot of time together. (I don’t consider that a spoiler because it should be obvious that the two will end up together from the beginning, which is the only reason I even bought it as plausible.)

The ending was dull. I didn’t expect explosions, but everything is resolved way too conveniently to satisfy. A lot of the story feels too convenient, such as how Tristran is able to get to the star so quickly. It doesn’t feel natural, and I can’t help but wonder why powerful witches would lack such magic.

Two hundred pages is not enough for the story. It feels rushed and compressed, and the summaries of what happens makes it difficult to give a damn about the characters. The more I think about the book, the less I like it.

There are much better fantasy books out there. I hear the movie is better though.

My Final Score: Under 9,000

First Impressions on Stardust by Neil Gaiman

This week’s book to read is Stardust by Neil Gaiman. I bought it on iBooks awhile time ago on the recommendation of somebody online, but it got buried in the queue as I found other books to read. Seeing him on The Simpsons a few weeks ago put it back on my mind, and I finally get around to it.

I forgot what little I read before, so all I know about it is that involve fairies but will feel much different than the YA novels I usually read. As much as I enjoy them, some of them are too formulaic. It’s good to vary my diet, even if only slightly.

Thoughts on The Replacement by Brenna Yovanoff

Nothing like being in a different state to catch you up on reading.

The Replacement by Brenna Yovanoff is a young adult novel about a changeling, a creature who is placed in the crib of a child much like a cuckoo bird’s egg, and his struggle to live a normal life in a town with a secret that everybody knows but nobody acknowledges, but it’s not so easy when the iron in the city and in the blood of his peers hurts him. When a friend’s sister is kidnapped and replaced with a changeling, he is forced to deal with the underworld from which he came. However, he does so very reluctantly.

Mackie, the changeling protagonist, is a selfish individual, choosing self-preservation over all else. The only exception is his sister. It’s frustrating to watch him brush away the questions of Tate, the sister of the missing girl, and play along with the town’s naivety. The cowardice fit his character, but I’d have preferred he grow a pair sooner. Despite his self-interest, he’s not an unlikable or unrealistic character. Most people would choose self-preservation. I enjoyed the rest of the characters as well and never felt as if any were a Mary Sue or Gary Stu, which is too often the case in novels written for teenagers and young adults.

The story flows at a good pace, which is appreciated considering that it’s almost 350 pages. None of the scenes felt like filler and no action contrived or forced. Although I question how a teenage girl could fight a dreaded demonic creature and survive, the direction the story took all the way to the end was natural. There is romance, but it’s atypical–nobody is too perfect–and it’s not the crux of the book. There was a scene that felt too explicit, especially since the characters were teenagers, but it did not last very long. There are gritty details of the town, its underworld, and the happenings that occur in the shadows, so keep in mind that it is a dark novel that deals with some mature themes.

I loved the book enough to finish it in a single session. The story is wonderful, the characters are enjoyable, and the theme of a town that smiles away the harsh realities that live right beneath them connected with me. How often do entire communities fake it and deny what really occurs in their own neighborhood? They don’t even have the excuse of demonic creatures! I saw myself in Mackie, playing along because I didn’t want to be singled out even though everybody knew I was different and weird. That is probably why I enjoyed it so much, but even if you don’t empathize with him, you’ll enjoy this book if you enjoy urban fantasy.

My Final Score: Over 9,000

First Impressions of The Replacement by Brenna Yovanoff

One of my new year’s resolutions is to read a novel a week. That might not sound like much, but I tend to have huge lulls in between books, so it’ll be a nice challenge for me to maintain momentum in my reading. I also want to share my thoughts on the books I read, if only for the excuse to write more.
The first week of 2012 was intense, so I’ll start this week with The Replacement by Brenna Yovanoff. It’s about a changeling who lives in the small town of Gentry who must travel to his birthplace of Mayhem, the underworld beneath Gentry, and must “find his rightful place, in our world–or theirs.”
I bought it because I’ll buy any book about fairies, even if it isn’t blatantly about them. Good Amazon reviews helped too. It’s also different from the usual YA novel I read in that the protagonist is male. It’s a fresh change after novels where the protagonist is a teenage girl who’s unique in the same way as every teenage girl who’s a main character.
I’ll write an actual review by next Monday, if not this Sunday.

My Sonic Generations Review

Sonic Generations for the Playstation 3 and Xbox 360 is a celebration of two decades of Sonic the Hedgehog, featuring the best of the blue blur’s greatest (and not-so-great) games. This twentieth anniversary title is such an overdose of nostalgia that all but the pickiest fans will find something to enjoy.

What little story exists is merely setup for the game’s premise: Sonic teams up with his younger counterpart to speed through stages from his past adventures beginning with the first zone of the first game, Green Hill. Each stage has an act for the younger Sonic, Classic Sonic, and the contemporary Sonic, Modern Sonic. Besides a shorter stature, rounder belly, and blacker pupils, Classic Sonic also plays differently. Whereas Modern Sonic plays as he did in Sonic Unleashed and Sonic Colors, emphasizing speed and 3D gameplay, Classic Sonic is pure side-scrolling platforming like the old Genesis games.

Though the game emphasizes their differences, Classic Sonic’s stages are fast-paced enough and Modern Sonic’s are diverse enough that fans of one should enjoy the other. The similarities in appearance and level design might confuse newer players not well-versed into their nuances, but the game is much more forgiving than previous titles. Mistakes that would cost you lives in Sonic Unleashed now usually drop you to a lower, slower path or offer a spring to launch you back on track. Even a new player could complete a stage without losing many, if any, lives, but to finish an act optimally still requires skill.

The game’s presentation in graphics and sound is nearly perfect. Everything, even the different springs, rings with the appropriate sound of their era. The soundtrack is a greatest hits of the series’s most memorable melodies, but it also brings back music from more obscure games such as Knuckles Chaotix. The graphics are beautifully vibrant but not distracting. Even more recent stages like Rooftop Run and Planet Wisp received some polish for this game. My only quibble is with the pixellated cutscenes. Fortunately, the rest of the game does not suffer from such jarring edges. (I played the Xbox 360 version; the PS3 version might differ.)

Sonic Generations is short. The story will take 3-6 hours to complete. Even with the 90 missions, unlockables, and achievements, it’s possible to complete the game in less than 20 hours. However, Sonic games were always known more for replay value than for longevity. The acts are fun to explore and even many of the missions are enjoyable enough to replay. There’s also online leaderboards if you’re the competitive type.

The only real flaw is with the ending. The final boss is the worst one I’ve seen in a Sonic game. It was more confusing than climactic. As with the rest of the story, it felt tacked on. However, it’s such a small fraction of the game that it shouldn’t be a deal-breaker. The rest of the game is fantastic.

Sonic Generations is a game most fans will love. It won’t bring back those disgruntled fans who expect it to play exactly like their favorite game. Rather than rehashing one of the older games, Sonic Generations is a blend of the best the series has to offer. It’s a nostalgic love letter to Sonic fans, but even those who aren’t yet should give the game a try. In a time when most games are derivative of more popular titles or are slightly updated sequels, Sonic Generations, despite looking like a rehash, is so much fresher and unique in what it offers.

My Final Rating: Over 9000!

Sent from my voice

I received my new iPhone at 8 PM last night. Everything about it is perfect, but the greatest thing about it is Siri. I’m composing this blog using the power of my voice and I’m submitting it up without an edit for my fingers. Has you can see, Siri has the power to understand my mumbles. It even knows when I want to use different punctuation!! It’s pretty cool and just more evidence that the iPhone is the greatest phone in all existence!!

Farewell, Steve

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I was at Starbucks when I checked my phone and read that Steve Jobs had passed away. I first thought–hoped–it was a hoax as the Internet loves to prematurely announce the deaths of public figures, but the front page of Apple’s website confirmed the tragic news. Though everybody expected it to happen soon, its suddenness still caught us all by surprise.

Since I was a child, I admired Apple. That admiration is one of the few constants in my vacillating life. It’s grown as has my respect for its founder. Steve Jobs was a man with a vision. Everybody has a vision, but Steve Jobs was one of the few who refused to compromise that vision. He did not take shortcuts nor did he allow popular opinion to sway him. He was a perfectionist who refused to deviate from the path he saw before him.

It’s depressing that Steve Jobs died at only 56, but I am happy he left the world with such a powerful legacy. He built a company that redefined technology multiple times and democratized it for the rest of us. He brought Apple from the brink of destruction and turned it into the most successful and envied company in the world. Critics still see it as the floundering company of the nineties, but the rest of us know that when they have to compare Apple to the sum of all its competitors to make it look like it struggles, Apple is doing something very right. Oh, and there’s Pixar too.

Steve Jobs wasn’t perfect, but he’s a man who inspires me and countless others not to compromise our pursuit of our dreams, but to pursue them single-mindedly and relentlessly. He taught us not only that we can do what we love, but that we must. As he told the graduates of Stanford in 2005, “Sometimes life hits you in the head with a brick. Don’t lose faith… You’ve got to find what you love. And that is as true for your work as it is for your lovers. Your work is going to fill a large part of your life, and the only way to be truly satisfied is to do what you believe is great work. And the only way to do great work is to love what you do. If you haven’t found it yet, keep looking. Don’t settle. As with all matters of the heart, you’ll know when you find it. And, like any great relationship, it just gets better and better as the years roll on. So keep looking until you find it. Don’t settle.”

How-To: Listen

I pride myself on being a good listener, but too often, I disappoint others who need someone to talk to. I talk too much, I try to be too profound, and I don’t give them what they really want or need. Here are a few suggestions I hope will improve my listening skills.

Listen, don’t talk. Shut up for a moment, even if you’re used to dominating the conversation. Let them dominate for the time. In real life, this is as simple as keeping your mouth shut, and on the Internet, this means not to respond with walls of text. They’re don’t help. Even if you feel those hundreds of words are necessary, you can share them another time, preferably in smaller morsels. Brevity is the course to take when listening.

Focus on them, not on you. We’re all narcissists, so we all want to relate another’s problems to our own life, but it’s better to avoid first-person pronouns altogether. If you must steer the conversation toward yourself, do so quickly and rarely, being sure to steer it back toward them after you make your point.

Suffer them in silence. When people vent, they sometimes say things you might think incorrect; let it slide. Not only will nitpicking at details steer the conversation from its main point, but it will escalate it into an argument. It especially bothers me when people do this as they come across more as opponents trying to conquer me than as friends showing they care. Suffer their wrong ideas and words with patience; you can correct them later if it’s important.

Save the preaching for the choir. Whether it’s a religious passage, a proverb, or just a quote meant to be inspirational, save it for another day. Even the most religious person does not want to hear “Jesus is all you need! Give all your troubles to Him!” when she pours her heart out to you. You only repeat what they already know and oversimplify their troubles as if they were fixable by sound bites.

Respect their differences. We all have different wants, needs, and worries. Never disregard another person’s troubles as trivial, but acknowledge that it’s important enough to bother them and deserves to be treated with compassion and care.

Offer understanding, not answers. You can’t fix other people’s problems. All you can do is listen and make an effort to understand them. You can do this by speaking only to encourage them to continue with questions and only giving opinions and suggestions when they explicitly ask for them.

Listening requires patience. It also requires the empathy to put ourselves into another’s shoes. It can be difficult, which is why some people prefer to handle others with a more domineering, narcissistic attitude, but the rest of us can become better listeners and friends by remembering that listening isn’t about us; it’s about them.

A Heartless Review of Heartless

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Though fairies are my preferred literary choice, I read the occasional series involving vampires and werewolves. One such series is The Parasol Protectorate series by Gail Carriger. Set in a steampunk Victorian England, the first book, Soulless, begins as Alexia Tarabotti, a spinster born with the ability to neutralize another’s supernatural nature, accidentally kills a vampire and becomes entangled in a mystery to displeasure of Lord Maccon, the leader of London’s Bureau of Unnatural Registry and also a werewolf. It’s a humorous series with enjoyably eccentric characters that more than compensated for the wordiness it sometimes suffered.

I enjoyed all the books but the last one, Heartless. It continues from the previous entry, Blameless, with vampires out to assassinate Alexia. The issue is resolved so quickly and cleanly it felt lazy, a reoccurring thought throughout the the book. Alexia has an obnoxiously flamboyant vampire acquaintance, Lord Akeldama, who, to my displeasure, takes a much more prominent role in Heartless. Though he and his drones, a vampire’s human proteges, were always a bastion of information scoured from London, it gets ridiculous with what Akeldama knows, and the only explanation we ever receive is “I’m Lord Akeldama”. He and his drones are also always at the right place at the right time; the excuse is the same. It’s so very deus ex machina.

It’s the weakest of the four books, but it’s not a bad novel. It hasn’t deterred me from awaiting the next book, Timeless, either. Despite the problems with Heartless, the series is worth a read. The world she developed intrigues me as do the colorful characters. Its lightheartedness prevents the premise from feeling ridiculous, and the colorful characters are all worth your interest. Well, most of them.

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